James Ash, The Centre for Citizenship, Identities and Governance (CCIG), The Open University
Attunement and Skill Acquisition in Call of Duty 4
He's a geographer doing a PHD in video games.
ex-trinsic and in-trinsic space(s).
'Intensive spaces and intensive Attunement'
Does the mind body division. No place where self ends and body beings
Affect - non consuious activies that reflect how the minds thinks.
'Intensive spaces - spaces which need reflexive skills to operate in the space'.
From Delass? - Attri
Spaces smooth vs Striated
Very much the geographic notion of space
'Ways of the hand'
Intensive movement - separation between interaction object ( knob ) and space (screen )
Humans become atuned to the space ( sharing commonalities between people in particular spaces - funeral behaviour )
Learning in two kinds.
Genetnic, somatic memory - life time memory.
Examples
Aiming - slow to aim encourages sniping not close combat.
Reloading - internal knowledge of how long to hit determins
feeling safe within a set of rules but still have a sense of emergence.
play between structure and contingency
So why not CHI fun to do ?
- its the experience not the outcome
- its the end result
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