Thursday, March 13, 2014
Kingscross
Thursday, July 18, 2013
Virtual architecture idea of the day.
- Get two cameras to view scene in a remote location - in real time.
- Using something like a Kinect find out where people are walking past a large display.
- Warp the two images so that the moving person sees the virtual location change perspective as they might expect to do so when walking past a 'hole in the wall'.
- does this give the impression of hole or is it seen as some kind of visual break down?
- Does this make you feel like the other place is more there than the flat case ?
Tuesday, November 1, 2011
CHI workshop proposal got in
Thursday, January 15, 2009
Friday, December 5, 2008
Crowd computing interaction I'm going to CHI.
Horray!
Congratulations! We are happy to accept your submission for the CHI
2009 workshop on Crowd Computer Interaction. We hope you are as excited about
this workshop as we are. Included in this email is some feedback on
your submission. Please use the comments you receive to make changes
to your submission as you see fit. If you choose to do any revisions,
final submissions are due Monday, December 15.
Thursday, October 30, 2008
Thursday, October 16, 2008
Tables and chairs
Wednesday, August 6, 2008
A methodology begins
Tuesday, August 5, 2008
Problems Problems Problems (sun spot)
Friday, August 1, 2008
Floor sensor

Friday, July 4, 2008
Results from the first Pilot study
- flat power supply so can close box.
- longer vibration sensor cabel.
- add temp./light sensor ( fans come on when its hot)
- wireless mouse/keyboard good.
- enable ethernet point and run everything remotely.
Wednesday, January 23, 2008
Slow computing
Thursday, January 3, 2008
Yesterday’s tomorrows:Genevieve Bell Æ Paul Dourish
The first possibility is that the ubiquitous computing
future infinitely postponed; when we are continually
about to enter a new age, when we are continually
anticipating what happens next, and when our attention
is continually directed over the horizon, then by definition
ubiquitous computing is never about the here and
now. Indeed, within this particular model of a technological
future, it is hard to imagine how we could ever, as
a community, say, ‘‘There. It is done.’’
The second possibility is that ubiquitous computing
already has come to pass. Clearly, of course, we do not
live in ‘‘Sal’s world,’’ as described in the scenario outlined
in Weiser’s paper. But perhaps ubiquitous computing
is already here, but took a form other than that
which had been envisioned. Arguably, and as we will
explore at more length below, our contemporary world,
in which mobile computation and mobile telephony are
central aspects not just of Western commercial endeavors
but also facets of everyday life in the developing
world, is already one of ubiquitous computing, albeit in
unexpected form
Which is kind of irritating. Clearly there is a third possibility that the general view of ubiquitous computing has become too vague and nebulous to permit any thing to be clearly seen as a success or failure. That is if the original paper carries through a nice feeling about what would like to see but in such a permissive way that practically any interpretation goes. At this point it becomes impossible to point to a particular technology as an exlampar of the success or failure of the technology.
Secondly while there have been a few attempts at what might be clearly inspired by ubicomp ( the orb tech and the rabit thing) you actually need a large number of attempts to create a business to get it right.
That is just because a business fails you cannot blame the technology ( Pan Am failed and I don't think this proves the failure of air flight, Tower records failed and this does no prove the failure or record or CD, Enron failed but this does not prove that electricity and gas is an irrelevant technology).
Personally as an outsider I think that ubicomp as a paradigm has failed to deliver any useful technology in exactly the same way that say virtual reality failed. That is not enough people in the field where inspired enough to get the backing to form a company and make sure that the customer got something they would find value in. To get this right takes a large number of start-up people with the right connections, time, commitment, even then most will fail ( think of the number of early computers with only the Commador Pet,Sinclar spectrum and Apple II as profitable survivors.
Surely this says more about the inability of human computer interaction people to get the design of new technology right (useful or rewarding) than the failure of the vision of ubicomp per-say.
Monday, December 10, 2007
something edgy, something collaborative, something borrowed, something blue
1. Edgy
2. Easy and quick to do. ( no new expensive hardware)
3. Something we can do more collaborative/shareable (real time collaborate) research with.
4. Something playful but not an art work.
5. Fairly simple reliable.
here is my next idea
On the way down the the ShareIt meeting I was chatting about thinking about another kind of floor saver application. When we entered the building I realised what I wanted.
As you enter many buildings you see bits of paper stuck up with 'meeting here this way'
I wanted to make a floor stickies (RM's rather brilliant name).
As you enter the building and through out the building you see rectangles projected on the floor like sticky notes. As you walk on them the pages move and reorder to keep out of the way ( fun with crowds) or stick to you if you don't move for a bit. Some playful interaction between two people as the notes move to avoid both pedestrians. Messages can be either simple text or and image (downloaded).
To avoid annoyance messages can only live for 1-7 days. So the floor is never casually out of date(unlike paper ones you have to go and take down).
These are messages ( some including a direction arrow) that anyone in the local department intranet can add via web page.
Edgey factor.
Posts are anonymous, for example if you took pictures of peoples desks you could put them on floor stickies until controversy or boredom takes over.
Modes of collaboration: from inhabitants to visitors ( Dave - Third floor for mike ),
for inhabitants (Paul gone to Cafe see you later).
for one to many inhabitants ( meeting of OU visions group 2:30 all invited).
Pages show a walked on count ?(soft implementation of gates).
Shareable tech - capturing pages or moving/arranging.
tacky research question - is a floor sticky more noticed than a bit of A4 stuck up some where. How event aware are people?
real research question is about looking at how people adopt/ma-adopt(misuse) technology. Do a survey of what people might use a technology for in the abstract then try again a few months later. Also a probe into open space collaborative technologies ( the research question arises from the result ).
Any thoughts ?
Friday, November 9, 2007
intimate technology
WE chatted about a pen based table interface - capturing writing as text input. Can't make a pen or paper clip work on table. Jeff appears to be into methodologies more than technology( I see them as linked - technologies imply some kind of way of using them). Jeff mentioned the success of the open space technueqe.
Two things I was inspired was to make some flexible (white translucent rubber?) screen to project on to or possibly use a tactile surface( vevlet,silk) to make the table top surface with. Using guages to measure 'pressure' perhaps. Not sure.
Another demo used breath measureing devices in cloths to make one more aware of breath and how we might use that to signal to others.
I would have combined the cloths and breath together using a corset to both be the device and measure. Jeff mentined some work on weaving circuts into cloth. I like the going back to jaquard loom - does history move in cycles or are we in some strange temporal/conceptual orbit?
back to boaring TMA ( 6th revision now).
Thursday, September 6, 2007
Currently thinking about large screens again
Paul pointed out that a number of screens on a wall arre just one large screen with dark lines. To be multi screen implies that they are not in the same orrienation.
I need to clarify my thoughts on this - I'm going to make a large multiscreen and single screen demo to help refine our thinking on the matter.
Wednesday, July 11, 2007
Ted speeks
Nice bit on the new physicality in interfaces too.
Tuesday, July 10, 2007
Table top interfaces
I've been wondering what kinds of things we can do with tabletops (sharable/multi-interaction devices in general). That would be better then a laptop and a projector. Things were everyone doing someting could help.
I was thinking that we need to think about cases were all participants try their own thing out be we get to see them simultaniously. Like giving everyone the same pictures on the same table BUT everyone has their own layer. This way we can experiment with diffrent designs and try a multitude of things out coming to some common understanding.
I'm try to talk to Bashar about tabletop interface related to software project planning.
Tuesday, May 15, 2007
WINNER 4G
my idea would be would the outputs of the pilots give a sense of the environment you are in ? Might the software make the available to give a sense of where the transmitter is ?
I like idea of picking up this spare information and using it to help identify the location/orientation of the device ( and so the user).
After the talk I spoke to the guy and hay they had considerd it(groovey).
