Wednesday, September 10, 2014

A moments pause to reflect on the meaning of HCI.

I was talking to a college at the OU who is best described as that irritating bit of sand which a clam swallows to generate a Perl.
We got on to the problem of what makes HCI different from general design. I said that it was partly the level of degree between the kinds of complexity a physical product can have against the complexity a digital product affords.
Being from a philosophical background (I think) he said he would not accept anything without a clear categorical difference. I then said, that most physical products are based on physics, we can intuitively predict them using our knowledge of the real world. Where computing gets different is that the affordances are from logic, mathematics and sometimes probability – things people are generally bad at. We agreed you could skip over all products where the computer was just the more complex way of doing a physical or electrical thing. If you press a button and the light goes on even if a computer is doing all the work it’s not ‘computing’ in the sense we agreed to mean it.
While I still think that complexity is an issue, the kinds of mental models we can build up for truly digital products is different (bigger) for other products. The notion of physical, mental models vs logic, mental models is curious.
If I wasn’t busy with chi deadline, I might do some research. The one thing which worries me is, if I start doing tangible interaction have I left HCI research?

( must work on CHI papers , must work on CHI paper ) 

Wednesday, September 3, 2014

Experience Mapping

Interesting article on a interaction technique ( more representaion) I didn't know about. 
Now I must get back to paper writing.


Thursday, August 14, 2014

Open Plan Is Dead. Long Live The New World Of Work





Interesting if slightly long piece about technology and space From some of the most advanced engineers on the planet.

( must get back to writing CHI paper)

Tuesday, July 29, 2014

ACM Symposium on Spatial User Interaction

ACM Symposium on Spatial User Interaction



"The ACM Symposium on Spatial User Interaction (SUI) will be the second international symposium focused on the user interface challenges that appear when users interact in the space where the flat, two-dimensional, digital world meets the volumetric, physical, three-dimensional (3D) space we live in. This considers both spatial input and output, with an emphasis on the issues around interaction between humans and systems. It provides a unique opportunity for industrial and academic researchers to exchange about the state-of-the-art spatial and 3D interaction research! Last year, ACM SUI 2013 was successfully held in Los Angeles, co-located with ACM SIGGRAPH." 

this looks like of cool - must think about this for next year. 



Wednesday, July 9, 2014

Watch_Dogs WeAreData

Watch_Dogs WeAreData It's not often I describe a user interface as awesome but I will use it in this case. This urban visualisation ( of public data) is nothing short of awesome. The image below does not do it justice you have to experience it to believe it.




Friday, July 4, 2014

Rose Johnson gets a PHD!

Dear all,

I am really pleased to let you know that Rose Johnson successfully defended her thesis last week. The title of her thesis is: In Touch with the Wild: Exploring Real-time Feedback for Learning to Play the Violin. Her examiners were Prof Stephen Brewster (Glasgow Univ) and Anthony Steed (UCL).

Her supervisors were Yvonne Rogers, Nadia Berthouze and Janet van der Linden. 


Rose is one of  the shareit Phd Students! 

Thursday, July 3, 2014

Teensy 3.1 - Cool Components

Teensy 3.1 - Cool Components



Teensy 3.1 - very small fast Arduino like board - touch enabled pins are intreasting. Ablity to have clock good.


must get back to work...